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<li class="toctree-l1"><a class="reference internal" href="classes/Seeding.html">Seeding</a><ul>
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<li class="toctree-l2"><a class="reference internal" href="classes/Seeding.html#dokumentation-des-seeding-moduls">Dokumentation des Seeding Moduls</a><ul>
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<li class="toctree-l3"><a class="reference internal" href="classes/Seeding.html#compLib.Seeding.Gamestate"><code class="docutils literal notranslate"><span class="pre">Gamestate</span></code></a><ul>
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<li class="toctree-l4"><a class="reference internal" href="classes/Seeding.html#compLib.Seeding.Gamestate.__init__"><code class="docutils literal notranslate"><span class="pre">Gamestate.__init__()</span></code></a></li>
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<li class="toctree-l4"><a class="reference internal" href="classes/Seeding.html#compLib.Seeding.Gamestate.get_heuballen"><code class="docutils literal notranslate"><span class="pre">Gamestate.get_heuballen()</span></code></a></li>
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<li class="toctree-l4"><a class="reference internal" href="classes/Seeding.html#compLib.Seeding.Gamestate.get_logistic_plan"><code class="docutils literal notranslate"><span class="pre">Gamestate.get_logistic_plan()</span></code></a></li>
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<li class="toctree-l4"><a class="reference internal" href="classes/Seeding.html#compLib.Seeding.Gamestate.get_material_deliveries"><code class="docutils literal notranslate"><span class="pre">Gamestate.get_material_deliveries()</span></code></a></li>
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