Update documentation

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Joel Klimont 2022-11-09 03:21:06 +01:00
parent 41ffbe6d07
commit 2dd401da6b
6 changed files with 3 additions and 26 deletions

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@ -9,8 +9,6 @@ Dokumentation des Seeding Moduls
.. autoclass:: compLib.Seeding.Gamestate
:members:
.. automethod:: __init__
Beispiele
----------

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@ -74,8 +74,7 @@
<h1 id="index">Stichwortverzeichnis</h1>
<div class="genindex-jumpbox">
<a href="#_"><strong>_</strong></a>
| <a href="#D"><strong>D</strong></a>
<a href="#D"><strong>D</strong></a>
| <a href="#E"><strong>E</strong></a>
| <a href="#G"><strong>G</strong></a>
| <a href="#I"><strong>I</strong></a>
@ -85,14 +84,6 @@
| <a href="#S"><strong>S</strong></a>
</div>
<h2 id="_">_</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="lib/classes/Seeding.html#compLib.Seeding.Gamestate.__init__">__init__() (Methode von compLib.Seeding.Gamestate)</a>
</li>
</ul></td>
</tr></table>
<h2 id="D">D</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%; vertical-align: top;"><ul>

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@ -96,23 +96,12 @@
<dl class="py class">
<dt class="sig sig-object py" id="compLib.Seeding.Gamestate">
<em class="property"><span class="pre">class</span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">compLib.Seeding.</span></span><span class="sig-name descname"><span class="pre">Gamestate</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">seed</span></span><span class="p"><span class="pre">:</span></span><span class="w"> </span><span class="n"><span class="pre">int</span></span></em><span class="sig-paren">)</span><a class="headerlink" href="#compLib.Seeding.Gamestate" title="Link zu dieser Definition"></a></dt>
<dd><p>Erstellt den Seeding Gamestate für den angegebenen Seed.</p>
<dd><p>Erstellt den Seeding „Gamestate“ für den angegebenen Seed.</p>
<dl class="field-list simple">
<dt class="field-odd">Parameter</dt>
<dd class="field-odd"><p><strong>seed</strong> Seed welcher zum Erstellen des Gamestates benutzt werden soll.</p>
</dd>
</dl>
<dl class="py method">
<dt class="sig sig-object py" id="compLib.Seeding.Gamestate.__init__">
<span class="sig-name descname"><span class="pre">__init__</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">seed</span></span><span class="p"><span class="pre">:</span></span><span class="w"> </span><span class="n"><span class="pre">int</span></span></em><span class="sig-paren">)</span><a class="headerlink" href="#compLib.Seeding.Gamestate.__init__" title="Link zu dieser Definition"></a></dt>
<dd><p>Erstellt den Seeding Gamestate für den angegebenen Seed.</p>
<dl class="field-list simple">
<dt class="field-odd">Parameter</dt>
<dd class="field-odd"><p><strong>seed</strong> Seed welcher zum Erstellen des Gamestates benutzt werden soll.</p>
</dd>
</dl>
</dd></dl>
<dl class="py method">
<dt class="sig sig-object py" id="compLib.Seeding.Gamestate.get_heuballen">
<span class="sig-name descname"><span class="pre">get_heuballen</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span> <span class="sig-return"><span class="sig-return-icon">&#x2192;</span> <span class="sig-return-typehint"><span class="pre">int</span></span></span><a class="headerlink" href="#compLib.Seeding.Gamestate.get_heuballen" title="Link zu dieser Definition"></a></dt>

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@ -135,7 +135,6 @@
<li class="toctree-l1"><a class="reference internal" href="classes/Seeding.html">Seeding</a><ul>
<li class="toctree-l2"><a class="reference internal" href="classes/Seeding.html#dokumentation-des-seeding-moduls">Dokumentation des Seeding Moduls</a><ul>
<li class="toctree-l3"><a class="reference internal" href="classes/Seeding.html#compLib.Seeding.Gamestate"><code class="docutils literal notranslate"><span class="pre">Gamestate</span></code></a><ul>
<li class="toctree-l4"><a class="reference internal" href="classes/Seeding.html#compLib.Seeding.Gamestate.__init__"><code class="docutils literal notranslate"><span class="pre">Gamestate.__init__()</span></code></a></li>
<li class="toctree-l4"><a class="reference internal" href="classes/Seeding.html#compLib.Seeding.Gamestate.get_heuballen"><code class="docutils literal notranslate"><span class="pre">Gamestate.get_heuballen()</span></code></a></li>
<li class="toctree-l4"><a class="reference internal" href="classes/Seeding.html#compLib.Seeding.Gamestate.get_logistic_plan"><code class="docutils literal notranslate"><span class="pre">Gamestate.get_logistic_plan()</span></code></a></li>
<li class="toctree-l4"><a class="reference internal" href="classes/Seeding.html#compLib.Seeding.Gamestate.get_material_deliveries"><code class="docutils literal notranslate"><span class="pre">Gamestate.get_material_deliveries()</span></code></a></li>

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