Update documentation
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@ -8,3 +8,5 @@ Dokumentation des Seeding Moduls
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.. autoclass:: compLib.Seeding.Gamestate
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:members:
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.. automethod:: __init__
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@ -74,7 +74,8 @@
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<h1 id="index">Stichwortverzeichnis</h1>
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<div class="genindex-jumpbox">
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<a href="#D"><strong>D</strong></a>
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<a href="#_"><strong>_</strong></a>
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| <a href="#D"><strong>D</strong></a>
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| <a href="#E"><strong>E</strong></a>
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| <a href="#G"><strong>G</strong></a>
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| <a href="#I"><strong>I</strong></a>
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@ -84,6 +85,14 @@
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| <a href="#S"><strong>S</strong></a>
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</div>
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<h2 id="_">_</h2>
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<table style="width: 100%" class="indextable genindextable"><tr>
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<td style="width: 33%; vertical-align: top;"><ul>
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<li><a href="lib/classes/Seeding.html#compLib.Seeding.Gamestate.__init__">__init__() (Methode von compLib.Seeding.Gamestate)</a>
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</li>
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</ul></td>
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</tr></table>
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<h2 id="D">D</h2>
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<table style="width: 100%" class="indextable genindextable"><tr>
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<td style="width: 33%; vertical-align: top;"><ul>
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@ -96,6 +96,17 @@
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<dt class="sig sig-object py" id="compLib.Seeding.Gamestate">
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<em class="property"><span class="pre">class</span><span class="w"> </span></em><span class="sig-prename descclassname"><span class="pre">compLib.Seeding.</span></span><span class="sig-name descname"><span class="pre">Gamestate</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">seed</span></span><span class="p"><span class="pre">:</span></span><span class="w"> </span><span class="n"><span class="pre">int</span></span></em><span class="sig-paren">)</span><a class="headerlink" href="#compLib.Seeding.Gamestate" title="Link zu dieser Definition"></a></dt>
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<dd><dl class="py method">
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<dt class="sig sig-object py" id="compLib.Seeding.Gamestate.__init__">
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<span class="sig-name descname"><span class="pre">__init__</span></span><span class="sig-paren">(</span><em class="sig-param"><span class="n"><span class="pre">seed</span></span><span class="p"><span class="pre">:</span></span><span class="w"> </span><span class="n"><span class="pre">int</span></span></em><span class="sig-paren">)</span><a class="headerlink" href="#compLib.Seeding.Gamestate.__init__" title="Link zu dieser Definition"></a></dt>
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<dd><p>Erstellt den Seeding ‚‘Gamestate‘‘ für den angegebenen Seed.</p>
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<dl class="field-list simple">
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<dt class="field-odd">Parameter</dt>
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<dd class="field-odd"><p><strong>seed</strong> – Seed welcher zum erstellen des Gamestates benutzt werden soll.</p>
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</dd>
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</dl>
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</dd></dl>
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<dl class="py method">
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<dt class="sig sig-object py" id="compLib.Seeding.Gamestate.get_heuballen">
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<span class="sig-name descname"><span class="pre">get_heuballen</span></span><span class="sig-paren">(</span><span class="sig-paren">)</span> <span class="sig-return"><span class="sig-return-icon">→</span> <span class="sig-return-typehint"><span class="pre">int</span></span></span><a class="headerlink" href="#compLib.Seeding.Gamestate.get_heuballen" title="Link zu dieser Definition"></a></dt>
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<dd><p>Die Funktion gibt entweder die Zahl „1“ oder „2“ zurück. Wenn die Funktion „1“ zurückgibt, dann liegen die Heuballen auf den gelben Linien. Wenn die Funktion „2“ zurückgibt, dann liegen sie auf den blauen Flächen.</p>
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@ -135,6 +135,7 @@
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<li class="toctree-l1"><a class="reference internal" href="classes/Seeding.html">Seeding</a><ul>
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<li class="toctree-l2"><a class="reference internal" href="classes/Seeding.html#dokumentation-des-seeding-moduls">Dokumentation des Seeding Moduls</a><ul>
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<li class="toctree-l3"><a class="reference internal" href="classes/Seeding.html#compLib.Seeding.Gamestate"><code class="docutils literal notranslate"><span class="pre">Gamestate</span></code></a><ul>
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<li class="toctree-l4"><a class="reference internal" href="classes/Seeding.html#compLib.Seeding.Gamestate.__init__"><code class="docutils literal notranslate"><span class="pre">Gamestate.__init__()</span></code></a></li>
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<li class="toctree-l4"><a class="reference internal" href="classes/Seeding.html#compLib.Seeding.Gamestate.get_heuballen"><code class="docutils literal notranslate"><span class="pre">Gamestate.get_heuballen()</span></code></a></li>
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<li class="toctree-l4"><a class="reference internal" href="classes/Seeding.html#compLib.Seeding.Gamestate.get_logistic_plan"><code class="docutils literal notranslate"><span class="pre">Gamestate.get_logistic_plan()</span></code></a></li>
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<li class="toctree-l4"><a class="reference internal" href="classes/Seeding.html#compLib.Seeding.Gamestate.get_material_deliveries"><code class="docutils literal notranslate"><span class="pre">Gamestate.get_material_deliveries()</span></code></a></li>
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